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Submitted on
July 25, 2013
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This deviation was made using the model, Norman Ghost Hunter, you can download it, and the rest of the files here for free download - www.romanim.com/norman_databas...

I made this walk cycle for my summer class in CGI design. I find i am a better animator than modeler though, so I decided to just take someone else's model and run with it. I find animating in 3D to be drastically easier to animating in 2D, seeing as I am able to manipulate the model easily, and know how to play with the keyframes. You don't have to make all the inbetweens if you know how to manipulate the model correctly, despite what some people make of it.

This sneak was used in my short film, The Bungle.
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:iconfab-912:
Fab-912 Featured By Owner Aug 1, 2013  Student General Artist

Oh cool thing! What program do u use?

I am an animation student currently but I haven't really worked much un 3D programs...since I am barely taking a 3D class. At my school we usually use Maya 2012 I think

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:icondavis-lightheart:
Davis-Lightheart Featured By Owner Aug 1, 2013  Student Filmographer
We used Maya 2013. 
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:iconfab-912:
Fab-912 Featured By Owner Aug 1, 2013  Student General Artist
Oh cool! Im just a beginner on Maya but hopefully ill get better
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:icondavis-lightheart:
Davis-Lightheart Featured By Owner Aug 1, 2013  Student Filmographer
You'll get the hang of it. Just believe in yourself and play up to your strengths with the program.
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:iconfab-912:
Fab-912 Featured By Owner Aug 1, 2013  Student General Artist
Yea its pretty fun once u start using it and knowing how to do stuff, and heavens knows I still have a long way to go seeing as I have a lot of Maya classes to do :P
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